By Letsbiz | November 15, 2025 | 0 Comments

Newsroom Roblox

Our updated our login experience, makes it easier for users to sign-in based on whether they signed up with a password or a passkey. Accessory adjustment tooling launched for creators, empowering them to seamlessly integrate accessory customization into their experiences. We introduced platform chat within experiences so users can seamlessly communicate with their friends both inside and outside experiences. We made it easier for creators to pick the lighting options that make the most sense for them by unifying lighting controls in Studio. Creators now have more controls over which players see what branded assets, with criteria like age and location.

Shopify pilot for creators

According to the 2015 Census, the age group with the highest population in Roxas City is 15 to 19, with 17,451 individuals. Conversely, the age group with the lowest population is 80 and over, with 1,746 individuals. Roxas City, formerly known as Capiz, is a coastal component city in the province of Capiz. According to the 2015 Census, afrodite casino the age group with the highest population in Dayao is 15 to 19, with 503 individuals.

New studio UX beta

We launched the beta of the text generation API that enables creators to implement LLM-powered gameplay mechanics. We made the algorithm powering our ‘Recommended for You’ sort transparent, giving creators more insight into how they can improve their experiences’ discoverability on Roblox. The population of Roxas City grew from 21,472 in 1903 to 179,292 in 2020, an increase of 157,820 people over the course of 117 years. The latest census figures in 2020 denote a positive annualized growth rate of 1.51%, or an increase of 12,289 people, from the previous population of 167,003 in 2015.

  • We expanded phone verification to 100% of eligible users in Mexico, Spain, Argentina, Columbia, Chile, Peru.
  • We integrated the ban API into our Creator Hub, making it easier for devs to ban or unban users from their experience.
  • Eligible players who are over 18 years old can now gift and request Robux to and from other eligible players.
  • However, no heated debates are allowed in the threads – head over to Real World Issues instead.
  • Paid access experiences are now eligible for Engagement Based Payouts, which awards Robux to creators for the amount of time spent and number of premium players in the experience.

Self-serve archiving in Creator Hub

We made it easier for creators to test their experiences across different consoles by enabling emulation of touch controls & platform-specific gamepads. The Captures APIs allow creators to include pre-set moments within experiences where a screenshot is automatically taken for users to save, share, or delete the screenshot. We opened up creation of marketplace assets on the platform, allowing people who meet a standard set of eligibility requirements to create and sell assets on the platform. We made it easier for creators to get the word out about in-experience events by enabling custom thumbnails & notifications for people who engage with their experience. Creators can now enable editing of both mesh and image objects for their players, enabling more customization within their experiences and games for players.
We rolled out our updated lighting system to Android devices, improving the quality and performance of lighting across experiences. We enabled creators to highlight events happening in their experiences on the group page. We launched one of our first commerce experiences, enabling people on Roblox to buy real-world movie tickets to see Beetlejuice, Beetlejuice at Fandango’s virtual box office. We launched search ads providing creators and brands another way to reach new and current audiences based on what they’re searching on Roblox. We enabled sharing of Creator Store items via hyperlinks, and improved preview images of each item.

  • We launched ads preferences within settings, allowing users to opt-in or out of personalized ads and data sharing.
  • We gave creators the ability to archive past Marketplace items without reaching out to Roblox for assistance, allowing them to better maintain their catalog of available items.
  • Our teams are building powerful, intuitive tools that empower millions of people of all skill levels to build and share their immersive creations with the world.
  • Creators can now offer region-specific pricing for their passes, helping users from lower-spend regions participate into their economy more frequently.
  • Creators can automatically rig, cage, segment, and skin 3D models in a few minutes, eliminating hours of manual work through the power of AI.
  • We enabled users under the age of 13 to correct their age if necessary to ensure they’re engaging with content most appropriate for their age.

Redesigned events and updates on the Experince Details Page

We introduced ban functionality as our first step to empower Community Owners to manage their groups; allowing them to remove members who aren’t following the Community’s rules. Users are now able to customize and design Avatars within experiences, and add them directly into their inventory. Experiences that were recently updated or have an active event now benefit from increased discoverability and helps users find the latest content on Roblox.

Creator events now on groups page

We provided creators with the ability to create custom textures for meshes using natural language prompts and rapidly prototype new looks. If Roblox detects a suspicious login, users without an email address can now leverage another device where they are logged in to verify or decline the login. We improved debugging by giving creators insight into the number and type of API calls that might be impacting their experience’s performance. We upgraded our water and shoreline system, enabling more realistic interactions where water meets land in experiences.

Improved app startup times ~15% across devices

Our improved grass system moved to beta testing, allowing creators to adjust the height of grass which now reacts more accurately to wind forces. We introduced the Ban API that allows creators to ban people and their alternate accounts from a given experience. We launched ads preferences within settings, allowing users to opt-in or out of personalized ads and data sharing. We launched a new chat tab in app, allowing users to access their chats with a single click from anywhere on Roblox.
Every day, millions of people come to Roblox to create, play, and connect with each other in experiences built by our global community of creators. We expanded publisher eligibility for Immersive Ads and launched Brand Suitability controls, which allows advertisers to choose between eligible categories of experiences to show their Immersive Ads. This API helps creators integrate with third-party tools to build powerful workflows, enabling more flexibility over their Roblox creation. All experiences regardless of when they were created will be eligible to offer subscriptions, as long as the creator has an ID or phone-verified account. We launched Rights Manager that enables rights holders to protect their IP by requesting the removal of infringing content or assets.
Creators can now offer region-specific pricing for their passes, helping users from lower-spend regions participate into their economy more frequently. We found that creators who use Regional Pricing have 26% more paying users in their experience. The city has a land area of 95.07 square kilometers or 36.71 square miles which constitutes 3.66% of Capiz’s total area. This represented 22.27% of the total population of Capiz province, or 2.25% of the overall population of the Western Visayas region.

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